Fireworks Show Creator
A downloadable game for Windows
The Fourth of July. Bastille Day. Baseball games. The Olympics. How many traditional summer activities have been sidelined this year during Covid-19? And how many of them typically feature a glorious fireworks show?
Use Fireworks Show Creator to create your own virtual fireworks shows. Select a piece of music and a background and then arrange a variety of customizable fireworks shells to create your masterpiece.
Directions:
- Use the play/pause control to the right of the timeline to start and stop the show (the space bar works, as well).
- Use the two pull-down menus above the timeline to change the song and the background scenery.
- Double-click on the timeline to add a firework shell. Use the firework editor to choose a shell style and customize its look and launch parameters.
- Double-click on a marker in the timeline to edit its parameters or to delete it using the firework editor. You can also drag and drop these markers to adjust the shell's timing.
- NEW!! Press the Record icon to record part or all of your show as an MPEG-4 file. When it is recording, the icon turns red. Press it again when you are done recording and choose a filename and location to save the exported file. NOTE: You must download and install ffmpeg separately and it must be in your computer's PATH for recording to work.
- The ESC key brings up a pause menu that includes the ability to save and load your shows.
Status | In development |
Platforms | Windows |
Author | WillToPower |
Genre | Simulation |
Tags | Creative, fireworks, Sandbox |
Download
Install instructions
Download, unzip, run, and have fun! For video exporting to work, you must download the free FFMPEG Windows binary and make sure it is in your system's PATH. Directions on how to do so can be found at http://blog.gregzaal.com/how-to-install-ffmpeg-on-windows/. The rest of the program will work without FFMPEG.
Development log
- Devlog #7: Video!Jun 14, 2020
- Devlog #6: More shells, more songs!Jun 05, 2020
- Devlog #5: Improved UIMay 27, 2020
- Devlog #4: Load, save, and more!May 23, 2020
- Devlog #3: Playable demo!May 15, 2020
- Devlog #2: Crackle!May 11, 2020
- Devlog #1: Status and next stepsMay 09, 2020
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