Juboo: Initial devlog entry


Juboo takes on a ninja with a bottle full of seltzer

Juboo and the Clan of the Jade Katana is a sidescrolling platformer that I have been working on for the last month or so.  Juboo is a circus clown who must save his friends who have been kidnapped by a band of Ninjas.  

At this point, many of the basic game mechanics have been developed:

  • Basic character movement (left, right, up, down, jump, climb)
  • Juboo's attacks: melee (kick with big red shoes), ranged (throw pies), special (squirt seltzer water, ???)
  • Three types of enemies: Melee Ninja, Staff Ninja, Shuriken Ninja.  Their pathfinding AI is functional but not quite polished.
  • Rewards - coin system to upgrade Juboo's abilities plus health power-ups and chests containing pie ammo refills
  • Traps, water (Juboo can't swim), and fire
  • Three levels developed so far.

It is still too early to post a demo for feedback but one is coming soon.  I am using placeholder artwork for now.  

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